1/22/2024 0 Comments Inquisitor tannenberg![]() ![]() He has overseen and contributed to regular art and miniature painting columns in White Dwarf for many years, as well as providing numerous illustrations for Games Workshop games, and, with other artists like Ian Miller and Adrian Smith, providing a formative contribution to the look of the companies core products. Īfter the company's move to Nottingham in 1986, Blanche was eventually made art director of Games Workshop through his acquaintance with new manager Bryan Ansell, directing the in-house art department, commissioning work from outside illustrators, and producing designs for Citadel Miniatures and artwork. After 1979 he continued to produce work for the company, including further illustrations for the magazine and the box art for the first edition of Games Workshop's own Warhammer Fantasy Battle game in 1983. In 1977 Blanche became associated with Games Workshop, supplying the cover art for issue 4 of their gaming publication White Dwarf and producing the cover art for the first British edition of Dungeons & Dragons, for which the company possessed the UK licence, and in 1978 the magazine's first full-colour cover with issue 7. Several of his pieces were featured in the 1986 book Heroes for Wargames and he received the Master Painter award for one of his own miniature pieces at the UK Games Day convention in 1987. In later years he would go on to contribute numerous articles to White Dwarf on the hobby, as well as contributing to and overseeing designs for miniatures. ![]() Īlso at around this time, during the late 1970s, Blanche became an avid collector of metal miniatures, and eventually of fantasy miniatures as these became available. Dean provided him with the opportunity for freelance illustration work, and Blanche subsequently spent the late 70s and early 80s producing book covers and interior illustrations, including five illustrations for David Day's compendium, A Tolkien Bestiary. Career Blanche's Chaos Minotaur with Mona Lisa banner conversion, which won him the Master Painter award at Games Day 1987.Īfter discovering published examples of fantasy art prevalent at the time, Blanche began preparing work for publication, eventually relocating to London and approaching artist and publisher Roger Dean. Īfter leaving college, Blanche spent time working as an assistant to a taxidermist in a Georgian manor-house, and worked on model building, drawing wildlife and painting fantastic scenes in his spare time. Even then, I was told never to invent for the sake of it and that I would never get a job painting pictures of angels, dragons, goblins and trolls. Well, I couldn't even spell that, so I drifted into graphics and became exposed to illustration, hippydom, and The Lord of the Rings. people stood back and expected me to metamorphose into an existentialist of sorts. The people there seemed unaware of art in all its heroic glory. ĭuring the 1960s Blanche was exposed to art and art movements, eventually attending art college, where he entered a course on the strength of his drawings and paintings of battle scenes and prehistoric conflicts, and where he recounts that he was told he "had a romantic spirit, but it would never earn me a living, so there was no point in doing it". Instead he took early inspiration from cinema, his collections of toy soldiers, and producing drawings of historic warriors on the backs of old rolls of wallpaper. ![]() John Blanche is a British fantasy and science fiction illustrator and modeller who worked on Games Workshop's White Dwarf magazine, Warhammer Fantasy Battle, Warhammer Fantasy Roleplay, Warhammer 40,000 and Warhammer Age of Sigmar games and was the art director for the company and illustrated various game books and Fighting Fantasy publications.īlanche was born into a working-class family in post-war England, and grew up on a Council estate during the 1950s, a period he describes as 'grey and flat', and lacking in the visual richness available to modern youth. Illustration, modelling, miniature painting ![]()
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